The cuicui framework
cuicui is a collection of crates to work with bevy scenes and making UIs in bevy.
This book contains a user-focused guide on how to use the cuicui crates and
more reference-level documentation on what the capabilities of each crate are.
Semantic versioning
All crates in the cuicui framework follow a synchronous release model, similar
to bevy’s. However, the release cadence is independent from bevy’s.
Version matrix
| bevy | latest supporting version |
|---|---|
| 0.12 | 0.12.0 |
| 0.11 | 0.10.2 |
| 0.10 | 0.3.0 |
Stability
cuicui is a playground for experiments, so use at your own risk,
it is likely that a lot of things are going to break each release.
cuicui crates
The crates included in cuicui are:
cuicui_dsl: Thedsl!macro andDslBundle.cuicui_chirp: A parser for files that follow thedsl!syntax. It creates a scene identical to what the same text passed to thedsl!macro would produce.
It also includes a bevy plugin to load.chirpfiles defined in this format.cuicui_layout: The base algorithm and components, does not make any assumption about how it is used, beside the requirement that layout nodes be bevyEntitiyand usesbevy_hierarchy.cuicui_layout_bevy_ui: Integration withbevy_ui, including extension toUiDslforUiImage,Text, background images and background colors.cuicui_layout_bevy_sprite:bevy_spriteintegration, supportsMesh2dHandle,SpriteandText2d. This isn’t as good as thebevy_ui-based integration when it comes to content-driven sizes, but otherwise should work very much like thebevy_uiintegration.
Supporting development
This crate is a single person effort. I don’t get paid for it, and is generally
unsustainable. Please consider donating to make cuicui sustainable.